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GitHub Repository: ppy/osu
Path: blob/master/osu.Game.Rulesets.Catch/UI/CatchCursorContainer.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Framework.Graphics;
using osu.Game.Rulesets.UI;

namespace osu.Game.Rulesets.Catch.UI
{
    public partial class CatchCursorContainer : GameplayCursorContainer
    {
        // Just hide the cursor.
        // The main goal here is to show that we have a cursor so the game never shows the global one.
        protected override Drawable CreateCursor() => Empty();
    }
}