Path: blob/master/osu.Game.Rulesets.Mania/Mods/ManiaModDifficultyAdjust.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Mods; namespace osu.Game.Rulesets.Mania.Mods { public class ManiaModDifficultyAdjust : ModDifficultyAdjust { public override DifficultyBindable OverallDifficulty { get; } = new DifficultyBindable { Precision = 0.1f, MinValue = 0, MaxValue = 10, // Use larger extended limits for mania to include OD values that occur with EZ or HR enabled ExtendedMaxValue = 15, ExtendedMinValue = -15, ReadCurrentFromDifficulty = diff => diff.OverallDifficulty, }; } }