Path: blob/master/osu.Game.Rulesets.Mania/UI/ManiaReplayRecorder.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using osu.Game.Rulesets.Mania.Replays; using osu.Game.Rulesets.Replays; using osu.Game.Rulesets.UI; using osu.Game.Scoring; using osuTK; namespace osu.Game.Rulesets.Mania.UI { public partial class ManiaReplayRecorder : ReplayRecorder<ManiaAction> { public ManiaReplayRecorder(Score score) : base(score) { } protected override ReplayFrame HandleFrame(Vector2 mousePosition, List<ManiaAction> actions, ReplayFrame previousFrame) => new ManiaReplayFrame(Time.Current, actions.ToArray()); } }