Path: blob/master/osu.Game.Rulesets.Taiko/Objects/StrongNestedHitObject.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Rulesets.Judgements; using osu.Game.Rulesets.Scoring; using osu.Game.Rulesets.Taiko.Judgements; namespace osu.Game.Rulesets.Taiko.Objects { /// <summary> /// Base type for nested strong hits. /// Used by <see cref="TaikoStrongableHitObject"/>s to represent their strong bonus scoring portions. /// </summary> public abstract class StrongNestedHitObject : TaikoHitObject { public readonly TaikoHitObject Parent; protected StrongNestedHitObject(TaikoHitObject parent) { Parent = parent; } public override Judgement CreateJudgement() => new TaikoStrongJudgement(); protected override HitWindows CreateHitWindows() => HitWindows.Empty; } }