Path: blob/master/osu.Game.Rulesets.Taiko/UI/HitExplosionPool.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Pooling; using osu.Game.Rulesets.Scoring; namespace osu.Game.Rulesets.Taiko.UI { /// <summary> /// Pool for hit explosions of a specific type. /// </summary> internal partial class HitExplosionPool : DrawablePool<HitExplosion> { private readonly HitResult hitResult; public HitExplosionPool(HitResult hitResult) : base(15) { this.hitResult = hitResult; } protected override HitExplosion CreateNewDrawable() => new HitExplosion(hitResult); } }