Path: blob/master/osu.Game.Tests/Editing/Checks/CheckInconsistentMetadataTest.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Game.Beatmaps; using osu.Game.Models; using osu.Game.Rulesets.Edit; using osu.Game.Rulesets.Edit.Checks; using osu.Game.Tests.Beatmaps; namespace osu.Game.Tests.Editing.Checks { [TestFixture] public class CheckInconsistentMetadataTest { private CheckInconsistentMetadata check = null!; [SetUp] public void Setup() { check = new CheckInconsistentMetadata(); } [Test] public void TestConsistentMetadata() { var metadata = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata, metadata); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); Assert.That(check.Run(context), Is.Empty); } [Test] public void TestInconsistentArtist() { var metadata1 = createMetadata("Artist One", "Test Title", "Test Source", "Test Creator", "tag1 tag2"); var metadata2 = createMetadata("Artist Two", "Test Title", "Test Source", "Test Creator", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent artist fields")); Assert.That(issues[0].ToString(), Contains.Substring("Artist One")); Assert.That(issues[0].ToString(), Contains.Substring("Artist Two")); } [Test] public void TestInconsistentTitle() { var metadata1 = createMetadata("Test Artist", "Title One", "Test Source", "Test Creator", "tag1 tag2"); var metadata2 = createMetadata("Test Artist", "Title Two", "Test Source", "Test Creator", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent title fields")); } [Test] public void TestInconsistentUnicodeArtist() { var metadata1 = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag2", unicodeArtist: "Test Unicode Artist 1"); var metadata2 = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag2", unicodeArtist: "Test Unicode Artist 2"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent unicode artist fields")); } [Test] public void TestInconsistentSource() { var metadata1 = createMetadata("Test Artist", "Test Title", "Source One", "Test Creator", "tag1 tag2"); var metadata2 = createMetadata("Test Artist", "Test Title", "Source Two", "Test Creator", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent source fields")); } [Test] public void TestInconsistentCreator() { var metadata1 = createMetadata("Test Artist", "Test Title", "Test Source", "Creator One", "tag1 tag2"); var metadata2 = createMetadata("Test Artist", "Test Title", "Test Source", "Creator Two", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent creator fields")); } [Test] public void TestInconsistentTags() { var metadata1 = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag2 tag3"); var metadata2 = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag4 tag5"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(1)); Assert.That(issues[0].Template is CheckInconsistentMetadata.IssueTemplateInconsistentTags); Assert.That(issues[0].ToString(), Contains.Substring("Inconsistent tags")); Assert.That(issues[0].ToString(), Contains.Substring("tag2 tag3 tag4 tag5")); } [Test] public void TestMultipleInconsistencies() { var metadata1 = createMetadata("Artist One", "Title One", "Test Source", "Test Creator", "tag1 tag2"); var metadata2 = createMetadata("Artist Two", "Title Two", "Test Source", "Test Creator", "tag3 tag4"); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); var issues = check.Run(context).ToList(); Assert.That(issues, Has.Count.EqualTo(3)); // artist, title, tags Assert.That(issues.Count(i => i.Template is CheckInconsistentMetadata.IssueTemplateInconsistentOtherFields), Is.EqualTo(2)); Assert.That(issues.Count(i => i.Template is CheckInconsistentMetadata.IssueTemplateInconsistentTags), Is.EqualTo(1)); } [Test] public void TestSingleDifficulty() { var metadata = createMetadata("Test Artist", "Test Title", "Test Source", "Test Creator", "tag1 tag2"); var beatmaps = createBeatmapSetWithMetadata(metadata); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); Assert.That(check.Run(context), Is.Empty); } [Test] public void TestEmptyStringFieldsAreConsistent() { var metadata1 = createMetadata("Test Artist", "Test Title", "", "Test Creator", ""); var metadata2 = createMetadata("Test Artist", "Test Title", "", "Test Creator", ""); var beatmaps = createBeatmapSetWithMetadata(metadata1, metadata2); var context = createContextWithMultipleDifficulties(beatmaps.First(), beatmaps); Assert.That(check.Run(context), Is.Empty); } private BeatmapMetadata createMetadata(string artist, string title, string source, string creator, string tags, string unicodeArtist = "", string unicodeTitle = "") { return new BeatmapMetadata(new RealmUser { Username = creator }) { Artist = artist, Title = title, Source = source, Tags = tags, ArtistUnicode = unicodeArtist, TitleUnicode = unicodeTitle }; } private IBeatmap[] createBeatmapSetWithMetadata(params BeatmapMetadata[] metadata) { var beatmapSet = new BeatmapSetInfo(); var beatmaps = new IBeatmap[metadata.Length]; for (int i = 0; i < metadata.Length; i++) { beatmaps[i] = createBeatmapWithMetadata(metadata[i], $"Difficulty {i + 1}"); beatmaps[i].BeatmapInfo.BeatmapSet = beatmapSet; } // Configure the beatmapset to contain all the beatmap infos foreach (var beatmap in beatmaps) beatmapSet.Beatmaps.Add(beatmap.BeatmapInfo); return beatmaps; } private Beatmap createBeatmapWithMetadata(BeatmapMetadata metadata, string difficultyName) { return new Beatmap { BeatmapInfo = new BeatmapInfo { DifficultyName = difficultyName, Metadata = metadata } }; } private BeatmapVerifierContext createContextWithMultipleDifficulties(IBeatmap currentBeatmap, IBeatmap[] allDifficulties) { var verifiedCurrentBeatmap = new BeatmapVerifierContext.VerifiedBeatmap(new TestWorkingBeatmap(currentBeatmap), currentBeatmap); var verifiedOtherBeatmaps = allDifficulties.Select(b => new BeatmapVerifierContext.VerifiedBeatmap(new TestWorkingBeatmap(b), b)).ToList(); return new BeatmapVerifierContext(verifiedCurrentBeatmap, verifiedOtherBeatmaps, DifficultyRating.ExpertPlus); } } }