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GitHub Repository: ppy/osu
Path: blob/master/osu.Game.Tests/Visual/Matchmaking/TestSceneResultsScreen.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using NUnit.Framework;
using osu.Framework.Extensions;
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Online.Multiplayer;
using osu.Game.Online.Multiplayer.MatchTypes.Matchmaking;
using osu.Game.Online.Rooms;
using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.OnlinePlay.Matchmaking.Match.Results;
using osuTK;

namespace osu.Game.Tests.Visual.Matchmaking
{
    public partial class TestSceneResultsScreen : MatchmakingTestScene
    {
        public override void SetUpSteps()
        {
            base.SetUpSteps();

            AddStep("join room", () => JoinRoom(CreateDefaultRoom(MatchType.Matchmaking)));
            WaitForJoined();

            AddStep("set initial results", () =>
            {
                var state = new MatchmakingRoomState
                {
                    CurrentRound = 6,
                    Stage = MatchmakingStage.Ended
                };

                int localUserId = API.LocalUser.Value.OnlineID;

                // Overall state.
                state.Users.GetOrAdd(localUserId).Placement = 1;
                state.Users.GetOrAdd(localUserId).Points = 8;
                for (int round = 1; round <= state.CurrentRound; round++)
                    state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;

                // Highest score.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;

                // Highest accuracy.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;

                // Highest combo.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;

                // Most bonus score.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;

                // Smallest score difference.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;

                // Largest score difference.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;

                MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
            });

            AddStep("add results screen", () =>
            {
                Child = new ScreenStack(new SubScreenResults())
                {
                    Anchor = Anchor.Centre,
                    Origin = Anchor.Centre,
                    Size = new Vector2(0.8f)
                };
            });
        }

        [Test]
        public void TestBasic()
        {
            AddStep("do nothing", () => { });
        }

        [Test]
        public void TestInvalidUser()
        {
            const int invalid_user_id = 1;
            AddStep("join another user", () => MultiplayerClient.AddUser(new MultiplayerRoomUser(invalid_user_id)
            {
                User = new APIUser
                {
                    Id = invalid_user_id,
                    Username = "Invalid user"
                }
            }));

            AddStep("set results stage", () =>
            {
                var state = new MatchmakingRoomState
                {
                    CurrentRound = 6,
                    Stage = MatchmakingStage.Ended
                };

                int localUserId = API.LocalUser.Value.OnlineID;

                // Overall state.
                state.Users.GetOrAdd(localUserId).Placement = 1;
                state.Users.GetOrAdd(localUserId).Points = 8;
                state.Users.GetOrAdd(invalid_user_id).Placement = 2;
                state.Users.GetOrAdd(invalid_user_id).Points = 7;
                for (int round = 1; round <= state.CurrentRound; round++)
                    state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(round).Placement = round;

                // Highest score.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(1).TotalScore = 1000;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(1).TotalScore = 990;

                // Highest accuracy.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(2).Accuracy = 0.9995;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(2).Accuracy = 0.5;

                // Highest combo.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(3).MaxCombo = 100;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(3).MaxCombo = 10;

                // Most bonus score.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 50;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(4).Statistics[HitResult.LargeBonus] = 25;

                // Smallest score difference.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(5).TotalScore = 1000;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(5).TotalScore = 999;

                // Largest score difference.
                state.Users.GetOrAdd(localUserId).Rounds.GetOrAdd(6).TotalScore = 1000;
                state.Users.GetOrAdd(invalid_user_id).Rounds.GetOrAdd(6).TotalScore = 0;

                MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
            });
        }

        [Test]
        public void TestNoUsers()
        {
            AddStep("show results with no users", () =>
            {
                var state = new MatchmakingRoomState
                {
                    CurrentRound = 6,
                    Stage = MatchmakingStage.Ended
                };

                MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
            });
        }

        [Test]
        public void TestUserWithNoScore()
        {
            AddStep("join another user", () => MultiplayerClient.AddUser(new MultiplayerRoomUser(2)
            {
                User = new APIUser
                {
                    Id = 2,
                    Username = "Other user"
                }
            }));

            AddStep("show results with no score", () =>
            {
                var state = new MatchmakingRoomState
                {
                    CurrentRound = 6,
                    Stage = MatchmakingStage.Ended
                };

                state.Users.GetOrAdd(API.LocalUser.Value.OnlineID).Rounds.GetOrAdd(1).Placement = 1;
                state.Users.GetOrAdd(2);

                MultiplayerClient.ChangeMatchRoomState(state).WaitSafely();
            });
        }
    }
}