Path: blob/master/osu.Game.Tests/Visual/Online/TestSceneLevelBadge.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.Linq; using NUnit.Framework; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Overlays.Profile.Header.Components; using osu.Game.Users; using osuTK; namespace osu.Game.Tests.Visual.Online { [TestFixture] public partial class TestSceneLevelBadge : OsuTestScene { public TestSceneLevelBadge() { var levels = new List<UserStatistics.LevelInfo>(); for (int i = 0; i < 11; i++) { levels.Add(new UserStatistics.LevelInfo { Current = i * 10 }); } levels.Add(new UserStatistics.LevelInfo { Current = 101 }); levels.Add(new UserStatistics.LevelInfo { Current = 105 }); levels.Add(new UserStatistics.LevelInfo { Current = 110 }); levels.Add(new UserStatistics.LevelInfo { Current = 115 }); levels.Add(new UserStatistics.LevelInfo { Current = 120 }); Children = new Drawable[] { new FillFlowContainer<LevelBadge> { RelativeSizeAxes = Axes.Both, Direction = FillDirection.Full, Spacing = new Vector2(5), ChildrenEnumerable = levels.Select(level => new LevelBadge { Anchor = Anchor.Centre, Origin = Anchor.Centre, Size = new Vector2(60), LevelInfo = { Value = level } }) } }; } } }