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GitHub Repository: ppy/osu
Path: blob/master/osu.Game.Tests/Visual/Ranking/TestSceneContractedPanelMiddleContent.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using System.Linq;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Osu;
using osu.Game.Scoring;
using osu.Game.Screens.Ranking;
using osu.Game.Screens.Ranking.Contracted;
using osu.Game.Tests.Resources;
using osuTK;

namespace osu.Game.Tests.Visual.Ranking
{
    public partial class TestSceneContractedPanelMiddleContent : OsuTestScene
    {
        [Test]
        public void TestShowPanel()
        {
            AddStep("show example score", () => showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), TestResources.CreateTestScoreInfo()));
        }

        [Test]
        public void TestExcessMods()
        {
            AddStep("show excess mods score", () =>
            {
                var score = TestResources.CreateTestScoreInfo();
                score.Mods = score.BeatmapInfo!.Ruleset.CreateInstance().CreateAllMods().ToArray();
                showPanel(CreateWorkingBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo)), score);
            });
        }

        private void showPanel(WorkingBeatmap workingBeatmap, ScoreInfo score)
        {
            Child = new ContractedPanelMiddleContentContainer(workingBeatmap, score);
        }

        private partial class ContractedPanelMiddleContentContainer : Container
        {
            [Cached]
            private Bindable<WorkingBeatmap> workingBeatmap { get; set; }

            public ContractedPanelMiddleContentContainer(WorkingBeatmap beatmap, ScoreInfo score)
            {
                workingBeatmap = new Bindable<WorkingBeatmap>(beatmap);

                Anchor = Anchor.Centre;
                Origin = Anchor.Centre;
                Size = new Vector2(ScorePanel.CONTRACTED_WIDTH, 460);
                Children = new Drawable[]
                {
                    new Box
                    {
                        RelativeSizeAxes = Axes.Both,
                        Colour = Color4Extensions.FromHex("#353535"),
                    },
                    new ContractedPanelMiddleContent(score),
                };
            }
        }
    }
}