Path: blob/master/osu.Game.Tests/Visual/SongSelectV2/TestScenePanelSet.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Linq; using NUnit.Framework; using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Utils; using osu.Game.Beatmaps; using osu.Game.Graphics.Carousel; using osu.Game.Graphics.Cursor; using osu.Game.Overlays; using osu.Game.Screens.SelectV2; using osu.Game.Tests.Resources; using osu.Game.Tests.Visual.UserInterface; using osuTK; namespace osu.Game.Tests.Visual.SongSelectV2 { public partial class TestScenePanelSet : ThemeComparisonTestScene { [Resolved] private BeatmapManager beatmaps { get; set; } = null!; private BeatmapSetInfo beatmapSet = null!; public TestScenePanelSet() : base(false) { } [SetUp] public void SetUp() => Schedule(() => { beatmapSet = beatmaps.GetAllUsableBeatmapSets().FirstOrDefault(b => b.OnlineID == 241526) ?? beatmaps.GetAllUsableBeatmapSets().FirstOrDefault(b => !b.Protected) ?? TestResources.CreateTestBeatmapSetInfo(); }); [Test] public void TestDisplay() { AddStep("display", () => CreateThemedContent(OverlayColourScheme.Aquamarine)); } [Test] public void TestRandomBeatmap() { AddStep("random beatmap", () => { var randomSet = beatmaps.GetAllUsableBeatmapSets().MinBy(_ => RNG.Next()); randomSet ??= TestResources.CreateTestBeatmapSetInfo(); beatmapSet = randomSet; CreateThemedContent(OverlayColourScheme.Aquamarine); }); } protected override Drawable CreateContent() { return new OsuContextMenuContainer { RelativeSizeAxes = Axes.Both, Child = new FillFlowContainer { Anchor = Anchor.Centre, Origin = Anchor.Centre, Width = 0.5f, RelativeSizeAxes = Axes.X, AutoSizeAxes = Axes.Y, Direction = FillDirection.Vertical, Spacing = new Vector2(0f, 5f), Children = new Drawable[] { new PanelBeatmapSet { Item = new CarouselItem(new GroupedBeatmapSet(null, beatmapSet)) }, new PanelBeatmapSet { Item = new CarouselItem(new GroupedBeatmapSet(null, beatmapSet)), KeyboardSelected = { Value = true } }, new PanelBeatmapSet { Item = new CarouselItem(new GroupedBeatmapSet(null, beatmapSet)), Expanded = { Value = true } }, new PanelBeatmapSet { Item = new CarouselItem(new GroupedBeatmapSet(null, beatmapSet)), KeyboardSelected = { Value = true }, Expanded = { Value = true } }, } } }; } } }