Path: blob/master/osu.Game/Beatmaps/Formats/JsonBeatmapDecoder.cs
2264 views
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.IO; using osu.Game.IO.Serialization; namespace osu.Game.Beatmaps.Formats { public class JsonBeatmapDecoder : Decoder<Beatmap> { public static void Register() { AddDecoder<Beatmap>("{", _ => new JsonBeatmapDecoder()); } protected override void ParseStreamInto(LineBufferedReader stream, Beatmap output) { stream.ReadToEnd().DeserializeInto(output); foreach (var hitObject in output.HitObjects) hitObject.ApplyDefaults(output.ControlPointInfo, output.Difficulty); } } }