Path: blob/master/osu.Game/Graphics/Containers/ShakeContainer.cs
4397 views
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics.Containers; using osu.Game.Extensions; namespace osu.Game.Graphics.Containers { /// <summary> /// A container that adds the ability to shake its contents. /// </summary> public partial class ShakeContainer : Container { /// <summary> /// The length of a single shake. /// </summary> public float ShakeDuration = 80; /// <summary> /// Shake the contents of this container. /// </summary> /// <param name="maximumLength">The maximum length the shake should last.</param> public void Shake(double? maximumLength = null) => this.Shake(ShakeDuration, maximumLength: maximumLength); } }