Path: blob/master/osu.Game/Graphics/UserInterface/OsuSliderBar.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Numerics; using osu.Framework.Allocation; using osu.Framework.Audio; using osu.Framework.Audio.Sample; using osu.Framework.Graphics.Cursor; using osu.Framework.Graphics.UserInterface; using osu.Framework.Localisation; using osu.Framework.Utils; using osu.Game.Extensions; namespace osu.Game.Graphics.UserInterface { public abstract partial class OsuSliderBar<T> : SliderBar<T>, IHasTooltip where T : struct, INumber<T>, IMinMaxValue<T> { public override bool AcceptsFocus => !Current.Disabled; public bool PlaySamplesOnAdjust { get; set; } = true; /// <summary> /// Whether to format the tooltip as a percentage or the actual value. /// </summary> public bool DisplayAsPercentage { get; set; } public virtual LocalisableString TooltipText { get; protected set; } /// <summary> /// Maximum number of decimal digits to be displayed in the tooltip. /// </summary> public const int MAX_DECIMAL_DIGITS = 5; private Sample sample = null!; private double lastSampleTime; private T lastSampleValue; [BackgroundDependencyLoader] private void load(AudioManager audio) { sample = audio.Samples.Get(@"UI/notch-tick"); } protected override void LoadComplete() { base.LoadComplete(); CurrentNumber.BindValueChanged(current => TooltipText = GetTooltipText(current.NewValue), true); } protected override void OnUserChange(T value) { base.OnUserChange(value); playSample(value); TooltipText = GetTooltipText(value); } private void playSample(T value) { if (!PlaySamplesOnAdjust) return; if (Clock.CurrentTime - lastSampleTime <= 30) return; if (value.Equals(lastSampleValue)) return; lastSampleValue = value; lastSampleTime = Clock.CurrentTime; var channel = sample.GetChannel(); channel.Frequency.Value = 0.99f + RNG.NextDouble(0.02f) + NormalizedValue * 0.2f; // intentionally pitched down, even when hitting max. if (NormalizedValue == 0 || NormalizedValue == 1) channel.Frequency.Value -= 0.5f; channel.Play(); } protected virtual LocalisableString GetTooltipText(T value) => value.ToStandardFormattedString(MAX_DECIMAL_DIGITS, DisplayAsPercentage); } }