Path: blob/master/osu.Game/IO/Archives/DirectoryArchiveReader.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using System.Linq; namespace osu.Game.IO.Archives { /// <summary> /// Reads an archive directly from a directory on disk. /// </summary> public class DirectoryArchiveReader : ArchiveReader { private readonly string path; public DirectoryArchiveReader(string path) : base(Path.GetFileName(path)) { // re-get full path to standardise with Directory.GetFiles return values below. this.path = Path.GetFullPath(path); } public override Stream GetStream(string name) => File.OpenRead(GetFullPath(name)); public string GetFullPath(string filename) => Path.Combine(path, filename); public override void Dispose() { } public override IEnumerable<string> Filenames => Directory.GetFiles(path, "*", SearchOption.AllDirectories).Select(f => f.Replace(path, string.Empty).Trim(Path.DirectorySeparatorChar)).ToArray(); } }