Path: blob/master/osu.Game/Localisation/HUD/SongProgressStrings.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation.HUD { public static class SongProgressStrings { private const string prefix = @"osu.Game.Resources.Localisation.HUD.SongProgress"; /// <summary> /// "Show difficulty graph" /// </summary> public static LocalisableString ShowGraph => new TranslatableString(getKey(@"show_graph"), "Show difficulty graph"); /// <summary> /// "Whether a graph displaying difficulty throughout the beatmap should be shown" /// </summary> public static LocalisableString ShowGraphDescription => new TranslatableString(getKey(@"show_graph_description"), "Whether a graph displaying difficulty throughout the beatmap should be shown"); /// <summary> /// "Show time" /// </summary> public static LocalisableString ShowTime => new TranslatableString(getKey(@"show_time"), "Show time"); /// <summary> /// "Whether the passed and remaining time should be shown" /// </summary> public static LocalisableString ShowTimeDescription => new TranslatableString(getKey(@"show_time_description"), "Whether the passed and remaining time should be shown"); private static string getKey(string key) => $"{prefix}:{key}"; } }