Path: blob/master/osu.Game/Localisation/MultiplayerMatchStrings.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Localisation; namespace osu.Game.Localisation { public static class MultiplayerMatchStrings { private const string prefix = @"osu.Game.Resources.Localisation.MultiplayerMatchStrings"; /// <summary> /// "Stop countdown" /// </summary> public static LocalisableString StopCountdown => new TranslatableString(getKey(@"stop_countdown"), @"Stop countdown"); /// <summary> /// "Countdown settings" /// </summary> public static LocalisableString CountdownSettings => new TranslatableString(getKey(@"countdown_settings"), @"Countdown settings"); /// <summary> /// "Start match in {0}" /// </summary> public static LocalisableString StartMatchWithCountdown(string humanReadableTime) => new TranslatableString(getKey(@"start_match_width_countdown"), @"Start match in {0}", humanReadableTime); /// <summary> /// "Choose the mods which all players should play with." /// </summary> public static LocalisableString RequiredModsButtonTooltip => new TranslatableString(getKey(@"required_mods_button_tooltip"), @"Choose the mods which all players should play with."); /// <summary> /// "Each player can choose their preferred mods from a selected list." /// </summary> public static LocalisableString FreeModsButtonTooltip => new TranslatableString(getKey(@"free_mods_button_tooltip"), @"Each player can choose their preferred mods from a selected list."); /// <summary> /// "Each player can choose their preferred difficulty, ruleset and mods." /// </summary> public static LocalisableString FreestyleButtonTooltip => new TranslatableString(getKey(@"freestyle_button_tooltip"), @"Each player can choose their preferred difficulty, ruleset and mods."); private static string getKey(string key) => $@"{prefix}:{key}"; } }