Path: blob/master/osu.Game/Online/Metadata/MultiplayerPlaylistItemStats.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using MessagePack; namespace osu.Game.Online.Metadata { [MessagePackObject] [Serializable] public class MultiplayerPlaylistItemStats { public const int TOTAL_SCORE_DISTRIBUTION_BINS = 13; /// <summary> /// The ID of the playlist item which these stats pertain to. /// </summary> [Key(0)] public long PlaylistItemID { get; set; } /// <summary> /// The count of scores with given total ranges in the room. /// The ranges are bracketed into <see cref="TOTAL_SCORE_DISTRIBUTION_BINS"/> bins, each of 100,000 score width. /// The last bin will contain count of all scores with total of 1,200,000 or larger. /// </summary> [Key(1)] public long[] TotalScoreDistribution { get; set; } = new long[TOTAL_SCORE_DISTRIBUTION_BINS]; /// <summary> /// The cumulative total of all passing scores (across all users) for the playlist item so far. /// </summary> [Key(2)] public long CumulativeScore { get; set; } /// <summary> /// The last score to have been processed into provided statistics. Generally only for server-side accounting purposes. /// </summary> [Key(3)] public ulong LastProcessedScoreID { get; set; } } }