Path: blob/master/osu.Game/Online/Multiplayer/Countdown/CountdownStartedEvent.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using MessagePack; using Newtonsoft.Json; namespace osu.Game.Online.Multiplayer.Countdown { /// <summary> /// Indicates that a countdown started in the <see cref="MultiplayerRoom"/>. /// </summary> [MessagePackObject] public class CountdownStartedEvent : MatchServerEvent { /// <summary> /// The countdown that was started. /// </summary> [Key(0)] public readonly MultiplayerCountdown Countdown; [JsonConstructor] [SerializationConstructor] public CountdownStartedEvent(MultiplayerCountdown countdown) { Countdown = countdown; } } }