Path: blob/master/osu.Game/Online/Notifications/WebSocket/Events/UserAchievementUnlock.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using Newtonsoft.Json; namespace osu.Game.Online.Notifications.WebSocket.Events { /// <summary> /// Reference: https://github.com/ppy/osu-web/blob/master/app/Jobs/Notifications/UserAchievementUnlock.php /// </summary> public class UserAchievementUnlock { [JsonProperty("achievement_id")] public uint AchievementId { get; set; } [JsonProperty("achievement_mode")] public string? AchievementMode { get; set; } [JsonProperty("cover_url")] public string CoverUrl { get; set; } = string.Empty; [JsonProperty("slug")] public string Slug { get; set; } = string.Empty; [JsonProperty("title")] public string Title { get; set; } = string.Empty; [JsonProperty("description")] public string Description { get; set; } = string.Empty; [JsonProperty("user_id")] public uint UserId { get; set; } } }