Path: blob/master/osu.Game/Online/Spectator/SpectatedUserState.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. namespace osu.Game.Online.Spectator { public enum SpectatedUserState { /// <summary> /// The spectated user is not yet playing. /// </summary> Idle, /// <summary> /// The spectated user is currently playing. /// </summary> Playing, /// <summary> /// The spectated user is currently paused. Unused for the time being. /// </summary> Paused, /// <summary> /// The spectated user has passed gameplay. /// </summary> Passed, /// <summary> /// The spectated user has failed gameplay. /// </summary> Failed, /// <summary> /// The spectated user has quit gameplay. /// </summary> Quit } }