Path: blob/master/osu.Game/Overlays/BeatmapSet/BeatmapSetHeader.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. #nullable disable using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Framework.Extensions.Color4Extensions; using osu.Framework.Graphics; using osu.Framework.Graphics.Effects; using osu.Framework.Localisation; using osu.Game.Graphics; using osu.Game.Online.API.Requests.Responses; using osu.Game.Resources.Localisation.Web; using osu.Game.Rulesets; using osuTK; using osuTK.Graphics; namespace osu.Game.Overlays.BeatmapSet { public partial class BeatmapSetHeader : TabControlOverlayHeader<BeatmapSetTabs> { public readonly Bindable<APIBeatmapSet> BeatmapSet = new Bindable<APIBeatmapSet>(); public BeatmapSetHeaderContent HeaderContent { get; private set; } [Cached] public BeatmapRulesetSelector RulesetSelector { get; private set; } [Cached(typeof(IBindable<RulesetInfo>))] private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>(); public BeatmapSetHeader() { Masking = true; EdgeEffect = new EdgeEffectParameters { Colour = Color4.Black.Opacity(0.25f), Type = EdgeEffectType.Shadow, Radius = 3, Offset = new Vector2(0f, 1f), }; } protected override Drawable CreateContent() => HeaderContent = new BeatmapSetHeaderContent { BeatmapSet = { BindTarget = BeatmapSet } }; protected override Drawable CreateTabControlContent() => RulesetSelector = new BeatmapRulesetSelector { Current = ruleset }; protected override OverlayTitle CreateTitle() => new BeatmapHeaderTitle(); private partial class BeatmapHeaderTitle : OverlayTitle { public BeatmapHeaderTitle() { Title = PageTitleStrings.MainBeatmapsetsControllerShow; Icon = OsuIcon.Beatmap; } } } public enum BeatmapSetTabs { [LocalisableDescription(typeof(LayoutStrings), nameof(LayoutStrings.HeaderBeatmapsetsShow))] Info, } }