Path: blob/master/osu.Game/Rulesets/Difficulty/PerformanceAttributes.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using Newtonsoft.Json; namespace osu.Game.Rulesets.Difficulty { public class PerformanceAttributes { /// <summary> /// Calculated score performance points. /// </summary> [JsonProperty("pp")] public double Total { get; set; } /// <summary> /// Return a <see cref="PerformanceDisplayAttribute"/> for each attribute so that a performance breakdown can be displayed. /// Some attributes may be omitted if they are not meant for display. /// </summary> /// <returns></returns> public virtual IEnumerable<PerformanceDisplayAttribute> GetAttributesForDisplay() { yield return new PerformanceDisplayAttribute(nameof(Total), "Achieved PP", Total); } } }