Path: blob/master/osu.Game/Rulesets/Edit/Checks/CheckHitsoundsFormat.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Collections.Generic; using System.IO; using ManagedBass; using osu.Framework.Audio.Callbacks; using osu.Game.Beatmaps; using osu.Game.Extensions; using osu.Game.Models; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks { public class CheckHitsoundsFormat : ICheck { public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Audio, "Checks for hitsound formats.", CheckScope.BeatmapSet); public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[] { new IssueTemplateFormatUnsupported(this), new IssueTemplateIncorrectFormat(this), }; public IEnumerable<Issue> Run(BeatmapVerifierContext context) { var beatmapSet = context.CurrentDifficulty.Playable.BeatmapInfo.BeatmapSet; if (beatmapSet == null) yield break; // Collect all audio files from all difficulties to exclude them from the check, as they aren't hitsounds. var audioFiles = new HashSet<RealmNamedFileUsage>(ReferenceEqualityComparer.Instance); foreach (var difficulty in context.AllDifficulties) { var audioFile = beatmapSet.GetFile(difficulty.Playable.Metadata.AudioFile); if (audioFile != null) audioFiles.Add(audioFile); } foreach (var file in beatmapSet.Files) { if (audioFiles.Contains(file)) continue; using (Stream data = context.CurrentDifficulty.Working.GetStream(file.File.GetStoragePath())) { if (data == null) continue; if (!AudioCheckUtils.HasAudioExtension(file.Filename) || !probablyHasAudioData(data)) continue; var fileCallbacks = new FileCallbacks(new DataStreamFileProcedures(data)); int decodeStream = Bass.CreateStream(StreamSystem.NoBuffer, BassFlags.Decode, fileCallbacks.Callbacks, fileCallbacks.Handle); // If the format is not supported by BASS if (decodeStream == 0) { yield return new IssueTemplateFormatUnsupported(this).Create(file.Filename); continue; } var audioInfo = Bass.ChannelGetInfo(decodeStream); if ((audioInfo.ChannelType & ChannelType.Wave) == 0 && audioInfo.ChannelType != ChannelType.OGG) yield return new IssueTemplateIncorrectFormat(this).Create(file.Filename); Bass.StreamFree(decodeStream); } } } private bool probablyHasAudioData(Stream data) => data.Length > 100; public class IssueTemplateFormatUnsupported : IssueTemplate { public IssueTemplateFormatUnsupported(ICheck check) : base(check, IssueType.Problem, "\"{0}\" may be corrupt or using a unsupported audio format. Use wav or ogg for hitsounds.") { } public Issue Create(string file) => new Issue(this, file); } public class IssueTemplateIncorrectFormat : IssueTemplate { public IssueTemplateIncorrectFormat(ICheck check) : base(check, IssueType.Problem, "\"{0}\" is using a incorrect format. Use wav or ogg for hitsounds.") { } public Issue Create(string file) => new Issue(this, file); } } }