Path: blob/master/osu.Game/Rulesets/Edit/Checks/CheckInconsistentTimingControlPoints.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Game.Rulesets.Edit.Checks.Components; namespace osu.Game.Rulesets.Edit.Checks { public class CheckInconsistentTimingControlPoints : ICheck { public CheckMetadata Metadata => new CheckMetadata(CheckCategory.Timing, "Inconsistent timing control points", CheckScope.BeatmapSet); public IEnumerable<IssueTemplate> PossibleTemplates => new IssueTemplate[] { new IssueTemplateMissingTimingPoint(this), new IssueTemplateExtraTimingPoint(this), new IssueTemplateMissingTimingPointMinor(this), new IssueTemplateInconsistentMeter(this), new IssueTemplateInconsistentBPM(this) }; public IEnumerable<Issue> Run(BeatmapVerifierContext context) { if (context.AllDifficulties.Count() <= 1) yield break; // Use the current difficulty as reference var referenceBeatmap = context.CurrentDifficulty.Playable; var referenceTimingPoints = referenceBeatmap.ControlPointInfo.TimingPoints; foreach (var beatmap in context.OtherDifficulties) { var timingPoints = beatmap.Playable.ControlPointInfo.TimingPoints; // Check each timing point in the reference against this difficulty foreach (var referencePoint in referenceTimingPoints) { var matchingPoint = TimingCheckUtils.FindMatchingTimingPoint(timingPoints, referencePoint.Time); var exactMatchingPoint = TimingCheckUtils.FindExactMatchingTimingPoint(timingPoints, referencePoint.Time); string currentDifficultyName = beatmap.Playable.BeatmapInfo.DifficultyName; if (matchingPoint == null) { yield return new IssueTemplateMissingTimingPoint(this).Create(referencePoint.Time, currentDifficultyName); } else { // Check for meter signature inconsistency if (!referencePoint.TimeSignature.Equals(matchingPoint.TimeSignature)) { yield return new IssueTemplateInconsistentMeter(this).Create(referencePoint.Time, currentDifficultyName); } // Check for BPM inconsistency if (Math.Abs(referencePoint.BeatLength - matchingPoint.BeatLength) > TimingCheckUtils.TIME_OFFSET_TOLERANCE_MS) { yield return new IssueTemplateInconsistentBPM(this).Create(referencePoint.Time, currentDifficultyName); } // Check for exact timing match (decimal precision) if (exactMatchingPoint == null) { yield return new IssueTemplateMissingTimingPointMinor(this).Create(referencePoint.Time, currentDifficultyName); } } } // Check timing points in this difficulty that aren't in the reference foreach (var timingPoint in timingPoints) { var matchingReferencePoint = TimingCheckUtils.FindMatchingTimingPoint(referenceTimingPoints, timingPoint.Time); var exactMatchingReferencePoint = TimingCheckUtils.FindExactMatchingTimingPoint(referenceTimingPoints, timingPoint.Time); if (matchingReferencePoint == null) { yield return new IssueTemplateExtraTimingPoint(this).Create(timingPoint.Time, beatmap.Playable.BeatmapInfo.DifficultyName); } else if (exactMatchingReferencePoint == null) { yield return new IssueTemplateMissingTimingPointMinor(this).Create(timingPoint.Time, beatmap.Playable.BeatmapInfo.DifficultyName); } } } } public class IssueTemplateMissingTimingPoint : IssueTemplate { public IssueTemplateMissingTimingPoint(ICheck check) : base(check, IssueType.Problem, "Missing timing control point in {0}.") { } public Issue Create(double time, string difficultyName) => new Issue(time, this, difficultyName); } public class IssueTemplateExtraTimingPoint : IssueTemplate { public IssueTemplateExtraTimingPoint(ICheck check) : base(check, IssueType.Problem, "Extra timing control point in {0}.") { } public Issue Create(double time, string difficultyName) => new Issue(time, this, difficultyName); } public class IssueTemplateMissingTimingPointMinor : IssueTemplate { public IssueTemplateMissingTimingPointMinor(ICheck check) : base(check, IssueType.Negligible, "Timing control point has decimally different offset in {0}.") { } public Issue Create(double time, string difficultyName) => new Issue(time, this, difficultyName); } public class IssueTemplateInconsistentMeter : IssueTemplate { public IssueTemplateInconsistentMeter(ICheck check) : base(check, IssueType.Problem, "Inconsistent time signature in {0}.") { } public Issue Create(double time, string difficultyName) => new Issue(time, this, difficultyName); } public class IssueTemplateInconsistentBPM : IssueTemplate { public IssueTemplateInconsistentBPM(ICheck check) : base(check, IssueType.Problem, "Inconsistent BPM in {0}.") { } public Issue Create(double time, string difficultyName) => new Issue(time, this, difficultyName); } } }