Path: blob/master/osu.Game/Rulesets/Judgements/IAnimatableJudgement.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; namespace osu.Game.Rulesets.Judgements { /// <summary> /// A skinnable judgement element which supports playing an animation from the current point in time. /// </summary> public interface IAnimatableJudgement : IDrawable { /// <summary> /// Start the animation for this judgement from the current point in time. /// </summary> void PlayAnimation(); /// <summary> /// Get proxied content which should be displayed above all hitobjects. /// </summary> Drawable? GetAboveHitObjectsProxiedContent(); } }