Path: blob/master/osu.Game/Rulesets/Mods/IApplicableToDifficulty.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps; namespace osu.Game.Rulesets.Mods { /// <summary> /// An interface for mods that make general adjustments to difficulty. /// </summary> public interface IApplicableToDifficulty : IApplicableMod { /// <summary> /// Called post beatmap conversion. Can be used to apply changes to difficulty attributes. /// </summary> /// <param name="difficulty">The difficulty to mutate.</param> void ApplyToDifficulty(BeatmapDifficulty difficulty); } }