Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
ppy
GitHub Repository: ppy/osu
Path: blob/master/osu.Game/Rulesets/Objects/Legacy/ConvertSpinner.cs
2269 views
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.

using osu.Game.Beatmaps.Legacy;
using osu.Game.Rulesets.Objects.Types;

namespace osu.Game.Rulesets.Objects.Legacy
{
    /// <summary>
    /// Legacy "Spinner" hit object type.
    /// </summary>
    /// <remarks>
    /// Only used for parsing beatmaps and not gameplay.
    /// </remarks>
    internal sealed class ConvertSpinner : ConvertHitObject, IHasDuration
    {
        public double Duration { get; set; }

        public double EndTime => StartTime + Duration;

        public ConvertSpinner()
        {
            LegacyType = LegacyHitObjectType.Spinner;
        }
    }
}