Path: blob/master/osu.Game/Rulesets/Objects/Legacy/ConvertSpinner.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Game.Beatmaps.Legacy; using osu.Game.Rulesets.Objects.Types; namespace osu.Game.Rulesets.Objects.Legacy { /// <summary> /// Legacy "Spinner" hit object type. /// </summary> /// <remarks> /// Only used for parsing beatmaps and not gameplay. /// </remarks> internal sealed class ConvertSpinner : ConvertHitObject, IHasDuration { public double Duration { get; set; } public double EndTime => StartTime + Duration; public ConvertSpinner() { LegacyType = LegacyHitObjectType.Spinner; } } }