// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Collections.Generic; using System.Linq; using osu.Game.Beatmaps; using osu.Game.Models; using osu.Game.Online.API.Requests.Responses; using osu.Game.Rulesets.Scoring; using osu.Game.Screens.Select.Leaderboards; using Realms; namespace osu.Game.Scoring { public static class ScoreInfoExtensions { /// <summary> /// A user-presentable display title representing this score. /// </summary> public static string GetDisplayTitle(this IScoreInfo scoreInfo) => $"{scoreInfo.User.Username} playing {scoreInfo.Beatmap?.GetDisplayTitle() ?? "unknown"}"; /// <summary> /// Orders an array of <see cref="ScoreInfo"/>s by total score. /// </summary> /// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param> /// <returns>The given <paramref name="scores"/> ordered by decreasing total score.</returns> public static IEnumerable<ScoreInfo> OrderByTotalScore(this IEnumerable<ScoreInfo> scores) => scores.OrderByDescending(s => s.TotalScore) .ThenBy(s => s.OnlineID) // Local scores may not have an online ID. Fall back to date in these cases. .ThenBy(s => s.Date); /// <summary> /// Orders an array of <see cref="ScoreInfo"/>s by the selected <see cref="LeaderboardSortMode"/>. /// </summary> /// <param name="scores">The array of <see cref="ScoreInfo"/>s to reorder.</param> /// <param name="leaderboardSortMode">The attribute to sort the scores by.</param> /// <returns>The given <paramref name="scores"/> ordered by the selected mode.</returns> public static IEnumerable<ScoreInfo> OrderByCriteria(this IEnumerable<ScoreInfo> scores, LeaderboardSortMode leaderboardSortMode) { switch (leaderboardSortMode) { case LeaderboardSortMode.Score: return scores.OrderByDescending(s => s.TotalScore); case LeaderboardSortMode.Accuracy: return scores.OrderByDescending(s => s.Accuracy).ThenByDescending(s => s.TotalScore); case LeaderboardSortMode.MaxCombo: return scores.OrderByDescending(s => s.MaxCombo).ThenByDescending(s => s.TotalScore); case LeaderboardSortMode.Misses: return scores.OrderBy(s => s.Statistics.GetValueOrDefault(HitResult.Miss, 0)).ThenByDescending(s => s.TotalScore); case LeaderboardSortMode.Date: return scores.OrderByDescending(s => s.Date); default: throw new ArgumentOutOfRangeException(nameof(leaderboardSortMode), leaderboardSortMode, null); } } /// <summary> /// Retrieves the maximum achievable combo for the provided score. /// </summary> /// <param name="score">The <see cref="ScoreInfo"/> to compute the maximum achievable combo for.</param> /// <returns>The maximum achievable combo.</returns> public static int GetMaximumAchievableCombo(this ScoreInfo score) => score.MaximumStatistics.Where(kvp => kvp.Key.AffectsCombo()).Sum(kvp => kvp.Value); /// <summary> /// Performs a realm filter that returns all scores that belong to the user with the given <paramref name="userId"/>. /// <see langword="null"/> <paramref name="userId"/> (for guests) is supported. /// </summary> /// <remarks> /// All guest scores (with user ID of <see cref="APIUser.SYSTEM_USER_ID"/>), /// as well as scores of unknown provenance (with default user ID of 1, see <see cref="APIUser.OnlineID"/>), /// will be treated as if they belong to the local user. /// This may not be necessarily considered fully correct in some circumstances, but in most cases it is the desired effect. /// </remarks> public static IQueryable<ScoreInfo> GetAllLocalScoresForUser(this Realm realm, int? userId) { return realm.All<ScoreInfo>() .Filter($@"({nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} == $0 || {nameof(ScoreInfo.User)}.{nameof(RealmUser.OnlineID)} <= 1)" + $@" && {nameof(ScoreInfo.BeatmapInfo)}.{nameof(BeatmapInfo.Hash)} == {nameof(ScoreInfo.BeatmapHash)}" + $@" && {nameof(ScoreInfo.DeletePending)} == false", userId); } } }