Path: blob/master/osu.Game/Screens/OnlinePlay/Matchmaking/Match/Gameplay/ScreenGameplay.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System.Threading.Tasks; using osu.Framework.Screens; using osu.Game.Online.Multiplayer; using osu.Game.Online.Rooms; using osu.Game.Scoring; using osu.Game.Screens.OnlinePlay.Multiplayer; namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match.Gameplay { public partial class ScreenGameplay : MultiplayerPlayer { public ScreenGameplay(Room room, PlaylistItem playlistItem, MultiplayerRoomUser[] users) : base(room, playlistItem, users) { } protected override async Task PrepareScoreForResultsAsync(Score score) { await base.PrepareScoreForResultsAsync(score).ConfigureAwait(false); Scheduler.Add(() => { if (this.IsCurrentScreen()) this.Exit(); }); } } }