Path: blob/master/osu.Game/Screens/OnlinePlay/Matchmaking/Match/MatchmakingBackgroundScreen.cs
5075 views
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Allocation; using osu.Framework.Graphics; using osu.Framework.Graphics.Sprites; using osu.Framework.Graphics.Textures; using osu.Game.Overlays; namespace osu.Game.Screens.OnlinePlay.Matchmaking.Match { public partial class MatchmakingBackgroundScreen : BackgroundScreen { private readonly OverlayColourProvider colourProvider; public MatchmakingBackgroundScreen(OverlayColourProvider colourProvider) { this.colourProvider = colourProvider; } [BackgroundDependencyLoader] private void load(TextureStore textures) { InternalChild = new Sprite { RelativeSizeAxes = Axes.Both, Texture = textures.Get("Backgrounds/bg1"), Anchor = Anchor.Centre, Origin = Anchor.Centre, FillMode = FillMode.Fill, Colour = colourProvider.Dark2 }; } } }