Path: blob/master/osu.Game/Screens/Play/ArgonKeyCounterDisplay.cs
2264 views
// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Game.Screens.Play.HUD; using osuTK; namespace osu.Game.Screens.Play { public partial class ArgonKeyCounterDisplay : KeyCounterDisplay { protected override FillFlowContainer<KeyCounter> KeyFlow { get; } public ArgonKeyCounterDisplay() { Child = KeyFlow = new FillFlowContainer<KeyCounter> { Direction = FillDirection.Horizontal, AutoSizeAxes = Axes.Both, Spacing = new Vector2(2), }; } protected override KeyCounter CreateCounter(InputTrigger trigger) => new ArgonKeyCounter(trigger); } }