Path: blob/master/osu.Game/Screens/Select/BeatmapClearScoresDialog.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using System; using System.Threading.Tasks; using osu.Framework.Allocation; using osu.Game.Beatmaps; using osu.Game.Overlays.Dialog; using osu.Game.Scoring; namespace osu.Game.Screens.Select { public partial class BeatmapClearScoresDialog : DangerousActionDialog { [Resolved] private ScoreManager scoreManager { get; set; } = null!; public BeatmapClearScoresDialog(BeatmapInfo beatmapInfo, Action? onCompletion = null) { BodyText = $"All local scores on {beatmapInfo.GetDisplayTitle()}"; DangerousAction = () => { Task.Run(() => scoreManager.Delete(beatmapInfo)) .ContinueWith(_ => onCompletion?.Invoke()); }; } } }