Path: blob/master/osu.Game/Storyboards/Commands/StoryboardYCommand.cs
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// Copyright (c) ppy Pty Ltd <[email protected]>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osu.Framework.Graphics; using osu.Framework.Graphics.Transforms; namespace osu.Game.Storyboards.Commands { public class StoryboardYCommand : StoryboardCommand<float> { public StoryboardYCommand(Easing easing, double startTime, double endTime, float startValue, float endValue) : base(easing, startTime, endTime, startValue, endValue) { } public override string PropertyName => nameof(Drawable.Y); public override void ApplyInitialValue<TDrawable>(TDrawable d) => d.Y = StartValue; public override TransformSequence<TDrawable> ApplyTransforms<TDrawable>(TDrawable d) => d.MoveToY(StartValue).Then().MoveToY(EndValue, Duration, Easing); } }