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pret
GitHub Repository: pret/pokered
Path: blob/master/audio/wave_samples.asm
1270 views
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; This file is INCLUDEd three times, once for each audio engine.
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dw .wave0
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dw .wave1
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dw .wave2
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dw .wave3
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dw .wave4
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dw .wave5 ; used in the Lavender Town and Pokemon Tower themes
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dw .wave5 ; unused
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dw .wave5 ; unused
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dw .wave5 ; unused
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; these are the definitions for the channel 3 instruments
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; each instrument definition is made up of 32 points (nibbles) that form
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; the graph of the wave
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; the current instrument is copied to _AUD3WAVERAM
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.wave0
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dn 0, 2, 4, 6, 8, 10, 12, 14, 15, 15, 15, 14, 14, 13, 13, 12, 12, 11, 10, 9, 8, 7, 6, 5, 4, 4, 3, 3, 2, 2, 1, 1
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.wave1
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dn 0, 2, 4, 6, 8, 10, 12, 14, 14, 15, 15, 15, 15, 14, 14, 14, 13, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 2, 1, 1
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.wave2
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dn 1, 3, 6, 9, 11, 13, 14, 14, 14, 14, 15, 15, 15, 15, 14, 13, 13, 14, 15, 15, 15, 15, 14, 14, 14, 14, 13, 11, 9, 6, 3, 1
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.wave3
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dn 0, 2, 4, 6, 8, 10, 12, 13, 14, 15, 15, 14, 13, 14, 15, 15, 14, 14, 13, 12, 11, 10, 9, 8, 7, 6, 5, 4, 3, 2, 1, 0
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.wave4
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dn 0, 1, 2, 3, 4, 5, 6, 7, 8, 10, 12, 13, 14, 14, 15, 7, 7, 15, 14, 14, 13, 12, 10, 8, 7, 6, 5, 4, 3, 2, 1, 0
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; duty 5 reads from sfx data
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.wave5
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; in audio 1: (used by audio/music/lavender.asm)
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; dn 2, 1, 14, 2, 3, 3, 2, 8, 14, 1, 2, 2, 15, 15, 14, 10, 1, 0, 1, 4, 13, 12, 1, 0, 14, 3, 4, 1, 5, 1, 7, 3
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; in audio 2:
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; dn 14, 12, 0, 2, 2, 0, 9, 1, 0, 7, 12, 0, 2, 0, 8, 1, 0, 7, 13, 0, 2, 0, 9, 1, 0, 7, 12, 0, 2, 12, 10, 1
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; in audio 3: (used by audio/music/pokemontower.asm)
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; dn 2, 1, 14, 2, 3, 3, 2, 8, 14, 1, 2, 2, 15, 15, 2, 2, 15, 7, 2, 4, 2, 2, 15, 7, 3, 4, 2, 4, 15, 7, 4, 4
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