object_const_def
const_export CELADONMART3F_CLERK
const_export CELADONMART3F_GAMEBOY_KID1
const_export CELADONMART3F_GAMEBOY_KID2
const_export CELADONMART3F_GAMEBOY_KID3
const_export CELADONMART3F_LITTLE_BOY
CeladonMart3F_Object:
db $f ; border block
def_warp_events
warp_event 12, 1, CELADON_MART_4F, 1
warp_event 16, 1, CELADON_MART_2F, 2
warp_event 1, 1, CELADON_MART_ELEVATOR, 1
def_bg_events
bg_event 2, 4, TEXT_CELADONMART3F_SNES1
bg_event 3, 4, TEXT_CELADONMART3F_RPG
bg_event 5, 4, TEXT_CELADONMART3F_SNES2
bg_event 6, 4, TEXT_CELADONMART3F_SPORTS_GAME
bg_event 2, 6, TEXT_CELADONMART3F_SNES3
bg_event 3, 6, TEXT_CELADONMART3F_PUZZLE_GAME
bg_event 5, 6, TEXT_CELADONMART3F_SNES4
bg_event 6, 6, TEXT_CELADONMART3F_FIGHTING_GAME
bg_event 14, 1, TEXT_CELADONMART3F_CURRENT_FLOOR_SIGN
bg_event 4, 1, TEXT_CELADONMART3F_POKEMON_POSTER1
bg_event 6, 1, TEXT_CELADONMART3F_POKEMON_POSTER2
bg_event 10, 1, TEXT_CELADONMART3F_POKEMON_POSTER3
def_object_events
object_event 16, 5, SPRITE_CLERK, STAY, NONE, TEXT_CELADONMART3F_CLERK
object_event 11, 6, SPRITE_GAMEBOY_KID, STAY, RIGHT, TEXT_CELADONMART3F_GAMEBOY_KID1
object_event 7, 2, SPRITE_GAMEBOY_KID, STAY, DOWN, TEXT_CELADONMART3F_GAMEBOY_KID2
object_event 8, 2, SPRITE_GAMEBOY_KID, STAY, DOWN, TEXT_CELADONMART3F_GAMEBOY_KID3
object_event 2, 5, SPRITE_LITTLE_BOY, STAY, UP, TEXT_CELADONMART3F_LITTLE_BOY
def_warps_to CELADON_MART_3F