object_const_def
const_export FIGHTINGDOJO_KARATE_MASTER
const_export FIGHTINGDOJO_BLACKBELT1
const_export FIGHTINGDOJO_BLACKBELT2
const_export FIGHTINGDOJO_BLACKBELT3
const_export FIGHTINGDOJO_BLACKBELT4
const_export FIGHTINGDOJO_HITMONLEE_POKE_BALL
const_export FIGHTINGDOJO_HITMONCHAN_POKE_BALL
FightingDojo_Object:
db $3 ; border block
def_warp_events
warp_event 4, 11, LAST_MAP, 2
warp_event 5, 11, LAST_MAP, 2
def_bg_events
def_object_events
object_event 5, 3, SPRITE_HIKER, STAY, DOWN, TEXT_FIGHTINGDOJO_KARATE_MASTER, OPP_BLACKBELT, 1
object_event 3, 4, SPRITE_HIKER, STAY, RIGHT, TEXT_FIGHTINGDOJO_BLACKBELT1, OPP_BLACKBELT, 2
object_event 3, 6, SPRITE_HIKER, STAY, RIGHT, TEXT_FIGHTINGDOJO_BLACKBELT2, OPP_BLACKBELT, 3
object_event 5, 5, SPRITE_HIKER, STAY, LEFT, TEXT_FIGHTINGDOJO_BLACKBELT3, OPP_BLACKBELT, 4
object_event 5, 7, SPRITE_HIKER, STAY, LEFT, TEXT_FIGHTINGDOJO_BLACKBELT4, OPP_BLACKBELT, 5
object_event 4, 1, SPRITE_POKE_BALL, STAY, NONE, TEXT_FIGHTINGDOJO_HITMONLEE_POKE_BALL
object_event 5, 1, SPRITE_POKE_BALL, STAY, NONE, TEXT_FIGHTINGDOJO_HITMONCHAN_POKE_BALL
def_warps_to FIGHTING_DOJO