1; see constants/player_constants.asm 2 3DefaultNamesPlayer: 4 db "NEW NAME" 5FOR n, 1, NUM_PLAYER_NAMES + 1 6 next #PLAYERNAME{d:n} 7ENDR 8 db "@" 9 10DefaultNamesRival: 11 db "NEW NAME" 12FOR n, 1, NUM_PLAYER_NAMES + 1 13 next #RIVALNAME{d:n} 14ENDR 15 db "@" 16 17