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pret
GitHub Repository: pret/pokered
Path: blob/master/data/text/text_1.asm
1271 views
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_CardKeySuccessText1::
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text "Bingo!@"
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text_end
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_CardKeySuccessText2::
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text_start
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line "The CARD KEY"
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cont "opened the door!"
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done
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_CardKeyFailText::
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text "Darn! It needs a"
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line "CARD KEY!"
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done
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_TrainerNameText::
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text_ram wNameBuffer
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text ": @"
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text_end
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_NoNibbleText::
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text "Not even a nibble!"
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prompt
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_NothingHereText::
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text "Looks like there's"
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line "nothing here."
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prompt
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_ItsABiteText::
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text "Oh!"
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line "It's a bite!"
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prompt
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_ExclamationText::
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text "!"
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done
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_GroundRoseText::
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text "Ground rose up"
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line "somewhere!"
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done
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_BoulderText::
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text "This requires"
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line "STRENGTH to move!"
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done
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_MartSignText::
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text "All your item"
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line "needs fulfilled!"
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cont "#MON MART"
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done
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_PokeCenterSignText::
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text "Heal Your #MON!"
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line "#MON CENTER"
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done
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_FoundItemText::
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text "<PLAYER> found"
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line "@"
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text_ram wStringBuffer
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text "!@"
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text_end
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_NoMoreRoomForItemText::
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text "No more room for"
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line "items!"
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done
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_OaksAideHiText::
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text "Hi! Remember me?"
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line "I'm PROF.OAK's"
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cont "AIDE!"
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para "If you caught @"
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text_decimal hOaksAideRequirement, 1, 3
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text_start
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line "kinds of #MON,"
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cont "I'm supposed to"
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cont "give you an"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "!"
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para "So, <PLAYER>! Have"
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line "you caught at"
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cont "least @"
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text_decimal hOaksAideRequirement, 1, 3
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text " kinds of"
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cont "#MON?"
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done
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_OaksAideUhOhText::
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text "Let's see..."
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line "Uh-oh! You have"
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cont "caught only @"
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text_decimal hOaksAideNumMonsOwned, 1, 3
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text_start
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cont "kinds of #MON!"
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para "You need @"
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text_decimal hOaksAideRequirement, 1, 3
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text " kinds"
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line "if you want the"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "."
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done
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_OaksAideComeBackText::
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text "Oh. I see."
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para "When you get @"
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text_decimal hOaksAideRequirement, 1, 3
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text_start
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line "kinds, come back"
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cont "for @"
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text_ram wOaksAideRewardItemName
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text "."
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done
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_OaksAideHereYouGoText::
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text "Great! You have"
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line "caught @"
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text_decimal hOaksAideNumMonsOwned, 1, 3
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text " kinds "
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cont "of #MON!"
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cont "Congratulations!"
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para "Here you go!"
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prompt
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_OaksAideGotItemText::
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text "<PLAYER> got the"
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line "@"
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text_ram wOaksAideRewardItemName
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text "!@"
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text_end
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_OaksAideNoRoomText::
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text "Oh! I see you"
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line "don't have any"
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cont "room for the"
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cont "@"
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text_ram wOaksAideRewardItemName
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text "."
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done
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