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pret
GitHub Repository: pret/pokered
Path: blob/master/data/text/text_4.asm
1271 views
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_PokemartGreetingText::
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text "Hi there!"
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next "May I help you?"
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done
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_PokemonFaintedText::
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text_ram wNameBuffer
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text_start
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line "fainted!"
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done
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_PlayerBlackedOutText::
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text "<PLAYER> is out of"
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line "useable #MON!"
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para "<PLAYER> blacked"
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line "out!"
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prompt
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_RepelWoreOffText::
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text "REPEL's effect"
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line "wore off."
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done
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_PokemartBuyingGreetingText::
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text "Take your time."
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done
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_PokemartTellBuyPriceText::
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text_ram wStringBuffer
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text "?"
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line "That will be"
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cont "¥@"
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text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
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text ". OK?"
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done
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_PokemartBoughtItemText::
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text "Here you are!"
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line "Thank you!"
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prompt
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_PokemartNotEnoughMoneyText::
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text "You don't have"
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line "enough money."
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prompt
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_PokemartItemBagFullText::
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text "You can't carry"
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line "any more items."
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prompt
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_PokemonSellingGreetingText::
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text "What would you"
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line "like to sell?"
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done
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_PokemartTellSellPriceText::
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text "I can pay you"
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line "¥@"
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text_bcd hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
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text " for that."
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done
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_PokemartItemBagEmptyText::
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text "You don't have"
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line "anything to sell."
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prompt
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_PokemartUnsellableItemText::
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text "I can't put a"
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line "price on that."
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prompt
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_PokemartThankYouText::
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text "Thank you!"
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done
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_PokemartAnythingElseText::
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text "Is there anything"
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line "else I can do?"
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done
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_LearnedMove1Text::
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text_ram wLearnMoveMonName
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text " learned"
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line "@"
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text_ram wStringBuffer
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text "!@"
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text_end
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_WhichMoveToForgetText::
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text "Which move should"
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next "be forgotten?"
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done
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_AbandonLearningText::
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text "Abandon learning"
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line "@"
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text_ram wStringBuffer
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text "?"
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done
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_DidNotLearnText::
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text_ram wLearnMoveMonName
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text_start
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line "did not learn"
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cont "@"
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text_ram wStringBuffer
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text "!"
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prompt
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_TryingToLearnText::
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text_ram wLearnMoveMonName
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text " is"
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line "trying to learn"
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cont "@"
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text_ram wStringBuffer
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text "!"
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para "But, @"
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text_ram wLearnMoveMonName
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text_start
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line "can't learn more"
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cont "than 4 moves!"
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para "Delete an older"
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line "move to make room"
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cont "for @"
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text_ram wStringBuffer
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text "?"
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done
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_OneTwoAndText::
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text "1, 2 and...@"
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text_end
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_PoofText::
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text " Poof!@"
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text_end
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_ForgotAndText::
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text_start
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para "@"
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text_ram wLearnMoveMonName
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text " forgot"
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line "@"
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text_ram wNameBuffer
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text "!"
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para "And..."
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prompt
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_HMCantDeleteText::
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text "HM techniques"
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line "can't be deleted!"
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prompt
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_PokemonCenterWelcomeText::
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text "Welcome to our"
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line "#MON CENTER!"
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para "We heal your"
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line "#MON back to"
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cont "perfect health!"
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prompt
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_ShallWeHealYourPokemonText::
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text "Shall we heal your"
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line "#MON?"
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done
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_NeedYourPokemonText::
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text "OK. We'll need"
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line "your #MON."
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done
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_PokemonFightingFitText::
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text "Thank you!"
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line "Your #MON are"
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cont "fighting fit!"
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prompt
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_PokemonCenterFarewellText::
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text "We hope to see"
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line "you again!"
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done
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_CableClubNPCAreaReservedFor2FriendsLinkedByCableText::
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text "This area is"
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line "reserved for 2"
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cont "friends who are"
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cont "linked by cable."
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done
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_CableClubNPCWelcomeText::
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text "Welcome to the"
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line "Cable Club!"
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done
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_CableClubNPCPleaseApplyHereHaveToSaveText::
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text "Please apply here."
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para "Before opening"
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line "the link, we have"
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cont "to save the game."
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done
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_CableClubNPCPleaseWaitText::
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text "Please wait.@"
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text_end
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_CableClubNPCLinkClosedBecauseOfInactivityText::
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vc_patch Change_link_closed_inactivity_message
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IF DEF(_RED_VC) || DEF(_BLUE_VC)
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text "Please come again!"
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done
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text_start
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db "osed because of"
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cont "inactivity."
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ELSE
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text "The link has been"
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line "closed because of"
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cont "inactivity."
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ENDC
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vc_patch_end
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para "Please contact"
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line "your friend and"
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cont "come again!"
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done
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