1PrintIndigoPlateauHQText: 2 ld a, [wSpritePlayerStateData1FacingDirection] 3 cp SPRITE_FACING_UP 4 ret nz 5 call EnableAutoTextBoxDrawing 6 tx_pre_jump IndigoPlateauHQText 7 8IndigoPlateauHQText:: 9 text_far _IndigoPlateauHQText 10 text_end 11 12