Path: blob/master/Get Every Relic
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// Gives player all relics. PIXI.game.prodigy.player.backpack.data.spellRelic=[]; x = PIXI.game.state.states.Boot._gameData.spellRelic; for (i in x) { PIXI.game.prodigy.player.backpack.data.spellRelic[i] = {"ID": x[i].ID, "N": 1}; }