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rubberduckycooly
GitHub Repository: rubberduckycooly/Sonic-1-2-2013-Decompilation
Path: blob/main/RSDKv4/NativeObjects/All.cpp
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#include "RetroEngine.hpp"
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#include "MenuBG.cpp"
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#include "TextLabel.cpp"
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#include "PushButton.cpp"
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#include "SubMenuButton.cpp"
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#include "DialogPanel.cpp"
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#include "FadeScreen.cpp"
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#include "VirtualDPad.cpp"
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#include "VirtualDPadM.cpp"
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#include "SettingsScreen.cpp"
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#include "RetroGameLoop.cpp"
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#include "PauseMenu.cpp"
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#include "SegaSplash.cpp"
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#include "CWSplash.cpp"
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#include "TitleScreen.cpp"
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#include "StartGameButton.cpp"
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#include "TimeAttackButton.cpp"
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#include "AchievementsButton.cpp"
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#include "MultiplayerButton.cpp"
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#include "LeaderboardsButton.cpp"
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#if RETRO_USE_MOD_LOADER
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#include "ModsButton.cpp"
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#include "ModInfoButton.cpp"
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#include "ModsMenu.cpp"
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#endif
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#include "OptionsButton.cpp"
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#include "BackButton.cpp"
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#include "SegaIDButton.cpp"
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#include "MenuControl.cpp"
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#include "SaveSelect.cpp"
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#include "PlayerSelectScreen.cpp"
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#include "ZoneButton.cpp"
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#include "RecordsScreen.cpp"
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#include "TimeAttack.cpp"
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#if !RETRO_USE_ORIGINAL_CODE
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#include "AchievementDisplay.cpp"
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#include "AchievementsMenu.cpp"
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#endif
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#include "InstructionsScreen.cpp"
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#include "AboutScreen.cpp"
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#include "CreditText.cpp"
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#include "StaffCredits.cpp"
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#include "OptionsMenu.cpp"
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#if RETRO_USE_NETWORKING
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#include "MultiplayerHandler.cpp"
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#include "MultiplayerScreen.cpp"
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#endif
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