Book a Demo!
CoCalc Logo Icon
StoreFeaturesDocsShareSupportNewsAboutPoliciesSign UpSign In
rubberduckycooly
GitHub Repository: rubberduckycooly/Sonic-1-2-2013-Decompilation
Path: blob/main/RSDKv4/NativeObjects/MultiplayerButton.hpp
817 views
1
#ifndef NATIVE_VSBUTTON_H
2
#define NATIVE_VSBUTTON_H
3
4
struct NativeEntity_MultiplayerButton : NativeEntityBase {
5
int unused1;
6
byte visible;
7
int unused2;
8
int unused3;
9
float x;
10
float y;
11
float z;
12
MeshInfo *meshVS;
13
float angle;
14
float scale;
15
byte textureCircle;
16
byte r;
17
byte g;
18
byte b;
19
MatrixF renderMatrix;
20
MatrixF matrixTemp;
21
NativeEntity_TextLabel *labelPtr;
22
#if RETRO_USE_NETWORKING
23
float connectTimer;
24
#endif
25
};
26
27
void MultiplayerButton_Create(void *objPtr);
28
void MultiplayerButton_Main(void *objPtr);
29
30
#endif // !NATIVE_VSBUTTON_H
31
32