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rubberduckycooly
GitHub Repository: rubberduckycooly/Sonic-1-2-2013-Decompilation
Path: blob/main/RSDKv4/NativeObjects/MultiplayerHandler.hpp
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#ifndef NATIVE_MULTIPLAYERHANDLER_H
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#define NATIVE_MULTIPLAYERHANDLER_H
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#if !RETRO_USE_ORIGINAL_CODE && RETRO_USE_NETWORKING
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struct NativeEntity_MultiplayerHandler : NativeEntityBase {
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int state;
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float timer;
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NativeEntity_TextLabel *pingLabel;
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NativeEntity_DialogPanel *errorPanel;
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NativeEntity_FadeScreen *fade;
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NativeEntity_FadeScreen *fadeError;
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};
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void MultiplayerHandler_Create(void *objPtr);
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void MultiplayerHandler_Main(void *objPtr);
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#endif
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#endif // !NATIVE_MULTIPLAYERHANDLER_H
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