Path: blob/master/Sonic 1/Scripts/LZ/GargoyleShot.txt
1482 views
// ----------------------------------1// RSDK Project: Sonic 12// Script Description: Gargoyle Shot Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias object.value0 : object.timer1213// Path ID Aliases14private alias 0 : PATH_A151617// ========================18// Events19// ========================2021event ObjectUpdate22object.xpos += object.xvel2324if object.xvel < 025ObjectTileCollision(CSIDE_RWALL, -8, 4, PATH_A)26else27ObjectTileCollision(CSIDE_LWALL, 8, 4, PATH_A)28end if2930if checkResult == true31object.type = TypeName[Blank Object]32end if3334if object.timer < 1635object.timer++36else37object.drawOrder = 338end if3940object.frame = oscillation41object.frame >>= 342object.frame &= 14344foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)45BoxCollisionTest(C_TOUCH, object.entityPos, -4, -4, 4, 4, currentPlayer, C_BOX, C_BOX, C_BOX, C_BOX)46if checkResult == true47CallFunction(Player_FireHit)48end if49next50end event515253event ObjectDraw54DrawSpriteFX(object.frame, FX_FLIP, object.xpos, object.ypos)55end event565758event ObjectStartup59LoadSpriteSheet("LZ/Objects.gif")6061SpriteFrame(-8, -3, 15, 6, 127, 124)62SpriteFrame(-8, -3, 15, 6, 127, 131)63end event646566// ========================67// Editor Events68// ========================6970event RSDKDraw71DrawSprite(0)72end event737475event RSDKLoad76LoadSpriteSheet("LZ/Objects.gif")77SpriteFrame(-8, -3, 15, 6, 127, 124)78end event798081