Path: blob/master/Sonic 1/Scripts/LZ/WaterSplash.txt
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// ----------------------------------1// RSDK Project: Sonic 12// Script Description: Water Splash Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias object.value0 : object.timer121314// ========================15// Events16// ========================1718event ObjectUpdate19// Hover above the water surface20object.iypos = stage.waterLevel2122object.timer++23if object.timer > 524object.timer = 025object.frame++26if object.frame > 227object.type = TypeName[Blank Object]28end if29end if30end event313233event ObjectDraw34DrawSprite(object.frame)35end event363738event ObjectStartup39LoadSpriteSheet("LZ/Objects.gif")4041SpriteFrame(-10, -12, 20, 12, 202, 76)42SpriteFrame(-15, -30, 30, 30, 159, 59)43SpriteFrame(-16, -32, 32, 32, 190, 43)44end event454647// ========================48// Editor Events49// ========================5051event RSDKDraw52DrawSprite(0)53end event545556event RSDKLoad57LoadSpriteSheet("LZ/Objects.gif")58SpriteFrame(-10, -12, 20, 12, 202, 76)5960SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")61end event626364