Path: blob/master/Sonic 1/Scripts/Mission/ImmediateDeath.txt
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// ----------------------------------1// RSDK Project: Sonic 12// Script Description: ImmediateDeath Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias 5 : PRIORITY_INACTIVE12private alias 8 : MISSIONNO_MERCY131415// ========================16// Events17// ========================1819event ObjectStartup20if stage.actNum == 121game.missionFunctionNo = MISSIONNO_MERCY22game.missionValue = 023end if2425foreach (TypeName[ImmediateDeath], arrayPos0, ALL_ENTITIES)26object[arrayPos0].priority = PRIORITY_INACTIVE27next28end event293031// ========================32// Editor Events33// ========================3435event RSDKDraw36DrawSprite(0)37end event383940event RSDKLoad41LoadSpriteSheet("Global/Display.gif")42SpriteFrame(-16, -16, 32, 32, 1, 143)4344SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")45end event464748