Path: blob/master/Sonic 2/Scripts/CPZ/WaterSplash.txt
1479 views
// ----------------------------------1// RSDK Project: Sonic 22// Script Description: Water Splash Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias object.value0 : object.timer121314// ========================15// Events16// ========================1718event ObjectUpdate19object.iypos = stage.waterLevel2021object.timer++22if object.timer > 323object.timer = 024object.frame++25if object.frame > 826object.type = TypeName[Blank Object]27end if28end if29end event303132event ObjectDraw33DrawSprite(object.frame)34end event353637event ObjectStartup38LoadSpriteSheet("CPZ/Objects3.gif")39SpriteFrame(-10, -32, 20, 32, 1, 95)40SpriteFrame(-15, -32, 30, 32, 22, 95)41SpriteFrame(-15, -32, 30, 32, 53, 95)42SpriteFrame(-15, -32, 30, 32, 85, 95)43SpriteFrame(-16, -31, 31, 31, 116, 96)44SpriteFrame(-16, -31, 32, 31, 148, 96)45SpriteFrame(-16, -31, 32, 31, 181, 96)46SpriteFrame(-16, -16, 32, 16, 214, 96)47SpriteFrame(-16, -15, 32, 15, 214, 112)48end event495051// ========================52// Editor Events53// ========================545556event RSDKDraw57DrawSprite(0)58end event596061event RSDKLoad62LoadSpriteSheet("CPZ/Objects3.gif")63SpriteFrame(-16, -31, 31, 31, 116, 96)6465SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")66end event676869