Path: blob/master/Sonic 2/Scripts/DEZ/DERHand.txt
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// ----------------------------------1// RSDK Project: Sonic 22// Script Description: DER Hand Object3// Script Author: Christian Whitehead/Simon Thomley4// Unpacked by Rubberduckycooly's script unpacker5// ----------------------------------67// ========================8// Aliases9// ========================1011private alias object.value0 : object.timer12private alias object.value1 : object.originPos.y1314// States15// Some are shared with other body parts16private alias 1 : BODYPART_DESTROYED17private alias 2 : BODYPART_ACTIVE1819private alias 0 : DERHAND_NONE20private alias 3 : DERHAND_FIRE21private alias 4 : DERHAND_FIRED22private alias 5 : DERHAND_COMINGBACK2324// Player aliases25private alias 0 : SLOT_PLAYER126private alias object.ypos : player.ypos272829// ========================30// Tables31// ========================3233private table DERHand_velocities340x20000, 0x10000, 0x8000, 0x000035end table363738// ========================39// Events40// ========================4142event ObjectUpdate43switch object.state44case DERHAND_NONE45case BODYPART_ACTIVE46break4748case BODYPART_DESTROYED49object.xpos += object.xvel50object.ypos += object.yvel51object.yvel += 0x380052if object.outOfBounds == true53object.type = TypeName[Blank Object]54end if55break5657case DERHAND_FIRE58object.timer--59if object.timer < 060object.timer = 326162temp0 = object.ypos63temp0 -= player[SLOT_PLAYER1].ypos64Abs(temp0)65if temp0 >= 0x100000066temp0 = 0xFF000067end if68temp0 >>= 66970GetTableValue(object.yvel, temp0, DERHand_velocities)71if player[SLOT_PLAYER1].ypos < object.ypos72FlipSign(object.yvel)73end if7475if object.direction == FLIP_NONE76object.xvel = -0x8000077else78object.xvel = 0x8000079end if8081PlaySfx(SfxName[Release], false)82object.state = DERHAND_FIRED83else84object.yvel += 0x200085object.ypos += object.yvel86end if87break8889case DERHAND_FIRED90object.timer--91if object.timer < 092object.timer = 3293FlipSign(object.xvel)94object.yvel = object.originPos.y95object.yvel -= object.ypos96object.yvel >>= 597object.state = DERHAND_COMINGBACK98else99object.xpos += object.xvel100object.ypos += object.yvel101end if102break103104case DERHAND_COMINGBACK105object.timer--106if object.timer < 0107object.timer = 0108object.xvel = 0109object.yvel = 0110object.state = BODYPART_ACTIVE111else112object.xpos += object.xvel113object.ypos += object.yvel114end if115break116117end switch118119if object.state > BODYPART_DESTROYED120foreach (GROUP_PLAYERS, currentPlayer, ACTIVE_ENTITIES)121BoxCollisionTest(C_TOUCH, object.entityPos, -24, -4, 24, 4, currentPlayer, C_BOX, C_BOX, C_BOX, C_BOX)122if checkResult == true123CallFunction(Player_Hit)124end if125next126end if127end event128129130event ObjectDraw131DrawSpriteFX(object.frame, FX_FLIP, object.xpos, object.ypos)132end event133134135event ObjectStartup136CheckCurrentStageFolder("Zone12")137if checkResult == true138LoadSpriteSheet("DEZ/Objects.gif")139SpriteFrame(-32, -12, 64, 24, 430, 100)140else141LoadSpriteSheet("MBZ/Objects.gif")142SpriteFrame(-32, -12, 64, 24, 942, 100)143end if144end event145146147// ========================148// Editor Events149// ========================150151event RSDKDraw152DrawSprite(0)153end event154155156event RSDKLoad157CheckCurrentStageFolder("Zone12")158if checkResult == true159LoadSpriteSheet("DEZ/Objects.gif")160SpriteFrame(-32, -12, 64, 24, 430, 100)161else162LoadSpriteSheet("MBZ/Objects.gif")163SpriteFrame(-32, -12, 64, 24, 942, 100)164end if165166SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")167end event168169170