// ----------------------------------
// RSDK Project: Sonic 2
// Script Description: HPZ Foreground Object
// Script Author: Christian Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------
event ObjectDraw
DrawSprite(0)
end event
event ObjectStartup
LoadSpriteSheet("HPZ/Objects.gif")
// FG Frame
SpriteFrame(-48, -56, 96, 112, 256, 1)
// Set it to draw order 5 in order to be drawn above everything
foreach (TypeName[HPZ Foreground], arrayPos0, ALL_ENTITIES)
object[arrayPos0].drawOrder = 5
next
end event
event RSDKDraw
DrawSprite(0)
end event
event RSDKLoad
LoadSpriteSheet("HPZ/Objects.gif")
// FG Frame
SpriteFrame(-48, -56, 96, 112, 256, 1)
SetVariableAlias(ALIAS_VAR_PROPVAL, "unused")
end event